A downloadable Shader

Buy Now$2.00 USD or more

This shader for Game Maker Studio is designed to limit the color palette to any 4 colors you choose, based off the lightness of the original color.


  • Example Project file with 4 example palettes!
  • Simple and easy implementation!
  • Fully commented and explained!
  • Easy customization to best suit your art!
  • Free adorable pixelart GameBoy!

If you feel something is missing, need some help, or need some more information before buying, drop me a message and I'll do my best to get back to you ASAP.

Twitter: @PixHammer

Email: henri@pixhammer.com

Happy Dev-ing! :D

Rated 4.0 out of 5 stars
(6 total ratings)
Made withGameMaker: Studio
TagsGame Boy, GameMaker, Shaders


Buy Now$2.00 USD or more

In order to download this Shader you must purchase it at or above the minimum price of $2 USD. You will get access to the following files:

GameBoy Shader V1.0 37 kB


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If i purchase it, can i get the GIF file?

Hi there. This looks awesome. Does it work with GMS 2 and the HTML5 target as of right now?

I cannot get this working with gms2. Help please.

hi, just thinking about buying it and i have a question, is it possible to change the pallete while the game is running?


can you add a line to the shader to account for transparency?
my transparent pixels are getting turned into full squares

a question: does it use dithering to limit the color palettes? for example, if you insert a full color picture and apply the shader. If not, that would be a cool addition!

Currently it doesn't, but I will certainly explore that as an option!


Definitely get this if you're into this stuff. 10/10


Very easy to set up and use. Definitely worth it.

Don't forget to leave a comment! <3